macos: don't recreate canvas on app switcher

This commit is contained in:
Noah Masur 2023-03-08 10:30:25 -05:00
parent 31170a616f
commit 12682a57e1

View File

@ -8,44 +8,44 @@ obj.name = "Launcher"
obj.version = "0.1"
obj.license = "MIT - https://opensource.org/licenses/MIT"
function DrawSwitcher()
-- Drawing
local width = hs.screen.mainScreen():fullFrame().w
local switcherWidth = 500
local canv = hs.canvas.new({
local width = hs.screen.mainScreen():fullFrame().w
local switcherWidth = 500
obj.canvas = hs.canvas.new({
x = width / 2 - switcherWidth / 2,
y = 1,
h = 3,
w = switcherWidth,
})
canv[#canv + 1] = {
})
-- Draw switcher
obj.canvas[#obj.canvas + 1] = {
action = "build",
type = "rectangle",
}
canv[#canv + 1] = {
}
obj.canvas[#obj.canvas + 1] = {
type = "rectangle",
fillColor = { alpha = 1, red = 0.8, green = 0.6, blue = 0.3 },
action = "fill",
}
return canv:show()
end
}
function obj:init()
-- Begin launcher mode
if self.launcher == nil then
self.launcher = hs.hotkey.modal.new("ctrl", "space")
print(self.canvas)
print(obj.canvas)
end
-- Behaviors on enter
function self.launcher:entered()
-- hs.alert("Entered mode")
self.canv = DrawSwitcher()
obj.canvas:show()
end
-- Behaviors on exit
function self.launcher:exited()
-- hs.alert("Exited mode")
self.canv:hide()
obj.canvas:hide()
end
-- Use escape to exit launcher mode
@ -54,7 +54,8 @@ function obj:init()
end)
-- Launcher shortcuts
self.launcher:bind("ctrl", "space", function() end)
self.launcher:bind("ctrl", "space", function()
end)
self.launcher:bind("", "return", function()
self:switch("@kitty@")
end)