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https://github.com/nmasur/dotfiles
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macos: don't recreate canvas on app switcher
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31170a616f
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12682a57e1
@ -8,44 +8,44 @@ obj.name = "Launcher"
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obj.version = "0.1"
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obj.license = "MIT - https://opensource.org/licenses/MIT"
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function DrawSwitcher()
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-- Drawing
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local width = hs.screen.mainScreen():fullFrame().w
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local switcherWidth = 500
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local canv = hs.canvas.new({
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x = width / 2 - switcherWidth / 2,
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y = 1,
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h = 3,
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w = switcherWidth,
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})
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canv[#canv + 1] = {
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action = "build",
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type = "rectangle",
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}
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canv[#canv + 1] = {
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type = "rectangle",
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fillColor = { alpha = 1, red = 0.8, green = 0.6, blue = 0.3 },
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action = "fill",
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}
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return canv:show()
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end
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local width = hs.screen.mainScreen():fullFrame().w
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local switcherWidth = 500
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obj.canvas = hs.canvas.new({
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x = width / 2 - switcherWidth / 2,
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y = 1,
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h = 3,
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w = switcherWidth,
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})
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-- Draw switcher
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obj.canvas[#obj.canvas + 1] = {
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action = "build",
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type = "rectangle",
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}
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obj.canvas[#obj.canvas + 1] = {
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type = "rectangle",
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fillColor = { alpha = 1, red = 0.8, green = 0.6, blue = 0.3 },
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action = "fill",
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}
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function obj:init()
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-- Begin launcher mode
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if self.launcher == nil then
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self.launcher = hs.hotkey.modal.new("ctrl", "space")
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print(self.canvas)
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print(obj.canvas)
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end
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-- Behaviors on enter
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function self.launcher:entered()
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-- hs.alert("Entered mode")
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self.canv = DrawSwitcher()
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obj.canvas:show()
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end
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-- Behaviors on exit
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function self.launcher:exited()
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-- hs.alert("Exited mode")
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self.canv:hide()
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obj.canvas:hide()
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end
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-- Use escape to exit launcher mode
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@ -54,7 +54,8 @@ function obj:init()
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end)
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-- Launcher shortcuts
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self.launcher:bind("ctrl", "space", function() end)
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self.launcher:bind("ctrl", "space", function()
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end)
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self.launcher:bind("", "return", function()
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self:switch("@kitty@")
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end)
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