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https://github.com/nmasur/dotfiles
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remove window launcher from hammerspoon, reformat
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parent
34049fa5fb
commit
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@ -12,11 +12,11 @@ local obj={}
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obj.__index = obj
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obj.__index = obj
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-- Metadata
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-- Metadata
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obj.name = 'ControlEscape'
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obj.name = "ControlEscape"
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obj.version = '0.1'
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obj.version = "0.1"
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obj.author = 'Jason Rudolph <jason@jasonrudolph.com>'
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obj.author = "Jason Rudolph <jason@jasonrudolph.com>"
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obj.homepage = 'https://github.com/jasonrudolph/ControlEscape.spoon'
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obj.homepage = "https://github.com/jasonrudolph/ControlEscape.spoon"
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obj.license = 'MIT - https://opensource.org/licenses/MIT'
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obj.license = "MIT - https://opensource.org/licenses/MIT"
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function obj:init()
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function obj:init()
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self.movements = 0
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self.movements = 0
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@ -25,39 +25,36 @@ function obj:init()
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-- Create an eventtap to run each time the modifier keys change (i.e., each
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-- Create an eventtap to run each time the modifier keys change (i.e., each
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-- time a key like control, shift, option, or command is pressed or released)
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-- time a key like control, shift, option, or command is pressed or released)
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self.controlTap = hs.eventtap.new({hs.eventtap.event.types.flagsChanged},
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self.controlTap = hs.eventtap.new({ hs.eventtap.event.types.flagsChanged }, function(event)
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function(event)
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local newModifiers = event:getFlags()
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local newModifiers = event:getFlags()
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-- If this change to the modifier keys does not involve a *change* to the
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-- If this change to the modifier keys does not involve a *change* to the
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-- up/down state of the `control` key (i.e., it was up before and it's
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-- up/down state of the `control` key (i.e., it was up before and it's
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-- still up, or it was down before and it's still down), then don't take
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-- still up, or it was down before and it's still down), then don't take
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-- any action.
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-- any action.
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if self.lastModifiers['ctrl'] == newModifiers['ctrl'] then
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if self.lastModifiers["ctrl"] == newModifiers["ctrl"] then
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return false
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return false
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end
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end
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-- Control was not down but is now
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-- Control was not down but is now
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if not self.lastModifiers['ctrl'] then
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if not self.lastModifiers["ctrl"] then
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-- Only prepare to send escape if no other modifier keys are in use
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-- Only prepare to send escape if no other modifier keys are in use
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self.lastModifiers = newModifiers
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self.lastModifiers = newModifiers
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if (not self.lastModifiers['cmd'] and not self.lastModifiers['alt']) then
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if not self.lastModifiers["cmd"] and not self.lastModifiers["alt"] then
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self.sendEscape = true
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self.sendEscape = true
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self.movements = 0
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self.movements = 0
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end
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end
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-- Control was down and is up, hasn't been blocked by another key, and
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-- Control was down and is up, hasn't been blocked by another key, and
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-- isn't above the movement threshold
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-- isn't above the movement threshold
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elseif (self.sendEscape == true and not newModifiers['ctrl'] and self.movements < 30) then
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elseif self.sendEscape == true and not newModifiers["ctrl"] and self.movements < 30 then
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self.lastModifiers = newModifiers
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self.lastModifiers = newModifiers
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-- Allow for shift-escape
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-- Allow for shift-escape
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if newModifiers['shift'] then
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if newModifiers["shift"] then
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hs.eventtap.keyStroke({'shift'}, 'escape', 0)
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hs.eventtap.keyStroke({ "shift" }, "escape", 0)
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else
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else
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hs.eventtap.keyStroke(newModifiers, 'escape', 0)
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hs.eventtap.keyStroke(newModifiers, "escape", 0)
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end
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end
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self.sendEscape = false
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self.sendEscape = false
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self.movements = 0
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self.movements = 0
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@ -66,21 +63,17 @@ function obj:init()
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-- Control was down and is up, but isn't ready to send escape
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-- Control was down and is up, but isn't ready to send escape
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else
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else
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self.lastModifiers = newModifiers
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self.lastModifiers = newModifiers
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end
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end
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end
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end)
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)
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-- If any other key is pressed, don't send escape
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-- If any other key is pressed, don't send escape
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self.asModifier = hs.eventtap.new({hs.eventtap.event.types.keyDown},
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self.asModifier = hs.eventtap.new({ hs.eventtap.event.types.keyDown }, function(_)
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function(event)
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self.sendEscape = false
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self.sendEscape = false
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end
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print("Don't sent escape")
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)
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end)
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-- If mouse is moving significantly, don't send escape
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-- If mouse is moving significantly, don't send escape
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self.scrolling = hs.eventtap.new({hs.eventtap.event.types.gesture},
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self.scrolling = hs.eventtap.new({ hs.eventtap.event.types.gesture }, function(event)
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function(event)
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local touches = event:getTouches()
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local touches = event:getTouches()
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local i, v = next(touches, nil)
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local i, v = next(touches, nil)
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while i do
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while i do
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@ -90,8 +83,7 @@ function obj:init()
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end
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end
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i, v = next(touches, i) -- get next index
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i, v = next(touches, i) -- get next index
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end
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end
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end
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end)
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)
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end
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end
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--- ControlEscape:start()
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--- ControlEscape:start()
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@ -8,11 +8,11 @@ obj.name = "Launcher"
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obj.version = "0.1"
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obj.version = "0.1"
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obj.license = "MIT - https://opensource.org/licenses/MIT"
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obj.license = "MIT - https://opensource.org/licenses/MIT"
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function drawSwitcher()
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function DrawSwitcher()
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-- Drawing
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-- Drawing
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width = hs.screen.mainScreen():fullFrame().w
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local width = hs.screen.mainScreen():fullFrame().w
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switcherWidth = 500
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local switcherWidth = 500
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canv = hs.canvas.new({
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local canv = hs.canvas.new({
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x = width / 2 - switcherWidth / 2,
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x = width / 2 - switcherWidth / 2,
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y = 1,
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y = 1,
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h = 3,
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h = 3,
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@ -39,8 +39,9 @@ function obj:init()
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-- Behaviors on enter
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-- Behaviors on enter
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function self.launcher:entered()
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function self.launcher:entered()
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-- hs.alert("Entered mode")
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-- hs.alert("Entered mode")
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self.canv = drawSwitcher()
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self.canv = DrawSwitcher()
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end
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end
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-- Behaviors on exit
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-- Behaviors on exit
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function self.launcher:exited()
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function self.launcher:exited()
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-- hs.alert("Exited mode")
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-- hs.alert("Exited mode")
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@ -54,10 +55,6 @@ function obj:init()
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-- Launcher shortcuts
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-- Launcher shortcuts
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self.launcher:bind("ctrl", "space", function() end)
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self.launcher:bind("ctrl", "space", function() end)
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self.launcher:bind("", "space", function()
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hs.hints.windowHints()
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self.launcher:exit()
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end)
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self.launcher:bind("", "return", function()
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self.launcher:bind("", "return", function()
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self:switch("Alacritty.app")
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self:switch("Alacritty.app")
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end)
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end)
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