remove window launcher from hammerspoon, reformat

This commit is contained in:
Noah Masur 2022-08-14 20:44:18 -06:00
parent 34049fa5fb
commit 6827aa4369
2 changed files with 76 additions and 87 deletions

View File

@ -8,113 +8,105 @@
--- combination with another key, then provide the normal `control` key --- combination with another key, then provide the normal `control` key
--- behavior. --- behavior.
local obj={} local obj = {}
obj.__index = obj obj.__index = obj
-- Metadata -- Metadata
obj.name = 'ControlEscape' obj.name = "ControlEscape"
obj.version = '0.1' obj.version = "0.1"
obj.author = 'Jason Rudolph <jason@jasonrudolph.com>' obj.author = "Jason Rudolph <jason@jasonrudolph.com>"
obj.homepage = 'https://github.com/jasonrudolph/ControlEscape.spoon' obj.homepage = "https://github.com/jasonrudolph/ControlEscape.spoon"
obj.license = 'MIT - https://opensource.org/licenses/MIT' obj.license = "MIT - https://opensource.org/licenses/MIT"
function obj:init() function obj:init()
self.movements = 0 self.movements = 0
self.sendEscape = false self.sendEscape = false
self.lastModifiers = {} self.lastModifiers = {}
-- Create an eventtap to run each time the modifier keys change (i.e., each -- Create an eventtap to run each time the modifier keys change (i.e., each
-- time a key like control, shift, option, or command is pressed or released) -- time a key like control, shift, option, or command is pressed or released)
self.controlTap = hs.eventtap.new({hs.eventtap.event.types.flagsChanged}, self.controlTap = hs.eventtap.new({ hs.eventtap.event.types.flagsChanged }, function(event)
function(event) local newModifiers = event:getFlags()
local newModifiers = event:getFlags()
-- If this change to the modifier keys does not involve a *change* to the -- If this change to the modifier keys does not involve a *change* to the
-- up/down state of the `control` key (i.e., it was up before and it's -- up/down state of the `control` key (i.e., it was up before and it's
-- still up, or it was down before and it's still down), then don't take -- still up, or it was down before and it's still down), then don't take
-- any action. -- any action.
if self.lastModifiers['ctrl'] == newModifiers['ctrl'] then if self.lastModifiers["ctrl"] == newModifiers["ctrl"] then
return false return false
end
-- Control was not down but is now
if not self.lastModifiers['ctrl'] then
-- Only prepare to send escape if no other modifier keys are in use
self.lastModifiers = newModifiers
if (not self.lastModifiers['cmd'] and not self.lastModifiers['alt']) then
self.sendEscape = true
self.movements = 0
end end
-- Control was down and is up, hasn't been blocked by another key, and -- Control was not down but is now
-- isn't above the movement threshold if not self.lastModifiers["ctrl"] then
elseif (self.sendEscape == true and not newModifiers['ctrl'] and self.movements < 30) then -- Only prepare to send escape if no other modifier keys are in use
self.lastModifiers = newModifiers
if not self.lastModifiers["cmd"] and not self.lastModifiers["alt"] then
self.sendEscape = true
self.movements = 0
end
self.lastModifiers = newModifiers -- Control was down and is up, hasn't been blocked by another key, and
-- isn't above the movement threshold
elseif self.sendEscape == true and not newModifiers["ctrl"] and self.movements < 30 then
self.lastModifiers = newModifiers
-- Allow for shift-escape -- Allow for shift-escape
if newModifiers['shift'] then if newModifiers["shift"] then
hs.eventtap.keyStroke({'shift'}, 'escape', 0) hs.eventtap.keyStroke({ "shift" }, "escape", 0)
else
hs.eventtap.keyStroke(newModifiers, "escape", 0)
end
self.sendEscape = false
self.movements = 0
self.numberOfCharacters = 0
-- Control was down and is up, but isn't ready to send escape
else else
hs.eventtap.keyStroke(newModifiers, 'escape', 0) self.lastModifiers = newModifiers
end end
end)
-- If any other key is pressed, don't send escape
self.asModifier = hs.eventtap.new({ hs.eventtap.event.types.keyDown }, function(_)
self.sendEscape = false self.sendEscape = false
self.movements = 0 print("Don't sent escape")
self.numberOfCharacters = 0 end)
-- Control was down and is up, but isn't ready to send escape -- If mouse is moving significantly, don't send escape
else self.scrolling = hs.eventtap.new({ hs.eventtap.event.types.gesture }, function(event)
self.lastModifiers = newModifiers local touches = event:getTouches()
local i, v = next(touches, nil)
end while i do
end if v["phase"] == "moved" then
) -- Increment the movement counter
self.movements = self.movements + 1
-- If any other key is pressed, don't send escape end
self.asModifier = hs.eventtap.new({hs.eventtap.event.types.keyDown}, i, v = next(touches, i) -- get next index
function(event)
self.sendEscape = false
end
)
-- If mouse is moving significantly, don't send escape
self.scrolling = hs.eventtap.new({hs.eventtap.event.types.gesture},
function(event)
local touches = event:getTouches()
local i, v = next(touches, nil)
while i do
if v["phase"] == "moved" then
-- Increment the movement counter
self.movements = self.movements + 1
end end
i, v = next(touches, i) -- get next index end)
end
end
)
end end
--- ControlEscape:start() --- ControlEscape:start()
--- Method --- Method
--- Start sending `escape` when `control` is pressed and released in isolation --- Start sending `escape` when `control` is pressed and released in isolation
function obj:start() function obj:start()
self.controlTap:start() self.controlTap:start()
self.asModifier:start() self.asModifier:start()
self.scrolling:start() self.scrolling:start()
end end
--- ControlEscape:stop() --- ControlEscape:stop()
--- Method --- Method
--- Stop sending `escape` when `control` is pressed and released in isolation --- Stop sending `escape` when `control` is pressed and released in isolation
function obj:stop() function obj:stop()
-- Stop monitoring keystrokes -- Stop monitoring keystrokes
self.controlTap:stop() self.controlTap:stop()
self.asModifier:stop() self.asModifier:stop()
self.scrolling:stop() self.scrolling:stop()
-- Reset state -- Reset state
self.sendEscape = false self.sendEscape = false
self.lastModifiers = {} self.lastModifiers = {}
end end
return obj return obj

View File

@ -8,11 +8,11 @@ obj.name = "Launcher"
obj.version = "0.1" obj.version = "0.1"
obj.license = "MIT - https://opensource.org/licenses/MIT" obj.license = "MIT - https://opensource.org/licenses/MIT"
function drawSwitcher() function DrawSwitcher()
-- Drawing -- Drawing
width = hs.screen.mainScreen():fullFrame().w local width = hs.screen.mainScreen():fullFrame().w
switcherWidth = 500 local switcherWidth = 500
canv = hs.canvas.new({ local canv = hs.canvas.new({
x = width / 2 - switcherWidth / 2, x = width / 2 - switcherWidth / 2,
y = 1, y = 1,
h = 3, h = 3,
@ -39,8 +39,9 @@ function obj:init()
-- Behaviors on enter -- Behaviors on enter
function self.launcher:entered() function self.launcher:entered()
-- hs.alert("Entered mode") -- hs.alert("Entered mode")
self.canv = drawSwitcher() self.canv = DrawSwitcher()
end end
-- Behaviors on exit -- Behaviors on exit
function self.launcher:exited() function self.launcher:exited()
-- hs.alert("Exited mode") -- hs.alert("Exited mode")
@ -54,10 +55,6 @@ function obj:init()
-- Launcher shortcuts -- Launcher shortcuts
self.launcher:bind("ctrl", "space", function() end) self.launcher:bind("ctrl", "space", function() end)
self.launcher:bind("", "space", function()
hs.hints.windowHints()
self.launcher:exit()
end)
self.launcher:bind("", "return", function() self.launcher:bind("", "return", function()
self:switch("Alacritty.app") self:switch("Alacritty.app")
end) end)