mirror of
https://github.com/nmasur/dotfiles
synced 2026-10-24 04:49:55 +00:00
feat(services): add valheim server module and preset
This commit is contained in:
@@ -50,6 +50,21 @@
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## 2026-09-29
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- **Added Valheim dedicated server package, service, and preset**:
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- Added `steam-fetcher` (`github:nix-community/steam-fetcher`) flake input with `inputs.nixpkgs.follows = "nixpkgs"`.
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- Added `inputs.steam-fetcher.overlay` to system overlays in `lib/default.nix`.
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- Added `pkgs/valheim-server/package.nix` wrapping the Valheim dedicated server with modern `buildFHSEnv`, updated to latest release 1.0.16 (Steam depot `896661`, manifest `1285123405092214913`), with graceful fallback for non-x86_64-linux platforms.
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- Added `overlays/valheim.nix` exposing `valheim-server`, `valheim-server-unwrapped`, and `fetchValheimThunderstoreMod` for compatibility.
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- Added NixOS service module `platforms/nixos/modules/services/valheim.nix` defining `services.valheim`:
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- Manages dedicated user/group `valheim` and systemd service `valheim.service`.
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- Supports runtime decryption/loading of server password via `passwordFile` (avoiding plaintext secrets in the Nix store) as well as fallback `password` string option.
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- Configures firewall rules for Valheim UDP ports (`port`, `port + 1`, `port + 2`).
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- Configures admin, permitted, and banned Steam ID list files.
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- Added preset module `platforms/nixos/modules/nmasur/presets/services/valheim/valheim.nix` with options for `nmasur.presets.services.valheim.enable`:
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- Wires up `secrets.valheim-password` with encrypted secret file `valheim-password.age` and sets `systemd.services.valheim-password-secret` dependency before `valheim.service`.
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- Adds `valheim = "valheim.masu.rs"` hostname to `flake.nix` and configures `nmasur.presets.services.cloudflare.noProxyDomains = [ hostnames.valheim ]` for DNS-only UDP routing.
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- Adds `valheim.enable = lib.mkDefault false;` under `services` in `platforms/nixos/modules/nmasur/profiles/communications.nix`.
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- **Separated Restic backup repositories per host**:
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- Updated `services.restic.backups.default.repository` in `platforms/nixos/modules/nmasur/presets/services/restic/restic.nix` to append `/${config.networking.hostName}`, isolating backups by host in S3 (e.g., `.../restic/flame` and `.../restic/swan`).
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- Enabled `services.restic.backups.default.initialize = true` to automatically initialize the repository in S3 if it does not already exist.
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Generated
+21
@@ -547,6 +547,7 @@
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"nixpkgs-stable": "nixpkgs-stable",
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"nur": "nur",
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"rust-overlay": "rust-overlay",
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"steam-fetcher": "steam-fetcher",
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"wsl": "wsl",
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"zellij-switch": "zellij-switch",
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"zenyd-mpv-scripts": "zenyd-mpv-scripts"
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@@ -570,6 +571,26 @@
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"type": "github"
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}
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},
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"steam-fetcher": {
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"inputs": {
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"nixpkgs": [
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"nixpkgs"
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]
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},
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"locked": {
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"lastModified": 1758622040,
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"narHash": "sha256-BRUZZoQDCD1qByJjHm4YKipQlB2PburWLG9Iaggr8XQ=",
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"owner": "nix-community",
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"repo": "steam-fetcher",
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"rev": "ab5e3a0828b4b179feb548c57be584ce812956a8",
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"type": "github"
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},
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"original": {
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"owner": "nix-community",
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"repo": "steam-fetcher",
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"type": "github"
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}
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},
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"systems": {
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"locked": {
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"lastModified": 1681028828,
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@@ -92,6 +92,12 @@
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inputs.nixpkgs.follows = "nixpkgs";
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};
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# Steam depot fetcher
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steam-fetcher = {
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url = "github:nix-community/steam-fetcher";
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inputs.nixpkgs.follows = "nixpkgs";
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};
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# # Text editor
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# helix = {
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# url = "github:helix-editor/helix";
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@@ -166,6 +172,7 @@
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status = "status.${baseName}";
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stream = "stream.${baseName}";
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transmission = "transmission.${baseName}";
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valheim = "valheim.${baseName}";
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};
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lib = import ./lib inputs;
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@@ -67,6 +67,7 @@ lib
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inputs.nur.overlays.default
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inputs.nix2vim.overlay
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inputs.api.overlays.default
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inputs.steam-fetcher.overlay
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(final: prev: {
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zellij-switch = inputs.zellij-switch.packages.${prev.stdenv.hostPlatform.system}.default;
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})
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@@ -0,0 +1,25 @@
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_inputs: final: prev:
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{
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fetchValheimThunderstoreMod =
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{
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owner,
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name,
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version,
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hash,
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}:
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let
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depString = "${owner}-${name}";
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in
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prev.fetchzip {
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inherit version hash;
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name = "valheim-thunderstore-${depString}";
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url = "https://thunderstore.io/package/download/${owner}/${name}/${version}/";
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extension = "zip";
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stripRoot = false;
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};
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}
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// prev.lib.optionalAttrs (prev.stdenv.hostPlatform.isLinux && prev.stdenv.hostPlatform.isx86_64) {
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valheim-server = final.nmasur.valheim-server;
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valheim-server-unwrapped = final.nmasur.valheim-server.unwrapped;
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}
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@@ -0,0 +1,82 @@
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{
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lib,
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stdenv,
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fetchSteam,
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buildFHSEnv,
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writeScript,
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steamworks-sdk-redist,
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zlib,
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pulseaudio,
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}:
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if !stdenv.hostPlatform.isLinux || !stdenv.hostPlatform.isx86_64 then
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null
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else
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let
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valheim-server-unwrapped = stdenv.mkDerivation (finalAttrs: {
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pname = "valheim-server-unwrapped";
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version = "1.0.16";
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src = fetchSteam {
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name = "valheim-server";
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appId = "896660";
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depotId = "896661";
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manifestId = "1285123405092214913";
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hash = "sha256-AH9yU0YW0RpgkD9VSGFLj+qIXk3UlvrAgIu9fy/D+N8=";
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};
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dontBuild = true;
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dontConfigure = true;
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dontFixup = true;
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installPhase = ''
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runHook preInstall
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mkdir -p $out
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shopt -s nullglob
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cp -r *.so *.debug valheim_server.x86_64 valheim_server_Data $out
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chmod +x $out/valheim_server.x86_64
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runHook postInstall
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'';
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meta = with lib; {
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description = "Valheim dedicated server (unwrapped)";
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homepage = "https://steamdb.info/app/896660/";
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changelog = "https://store.steampowered.com/news/app/892970?updates=true";
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sourceProvenance = with sourceTypes; [
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binaryBytecode
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binaryNativeCode
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];
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license = licenses.unfree;
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platforms = [ "x86_64-linux" ];
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};
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});
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in
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buildFHSEnv {
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name = "valheim-server";
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pname = "valheim-server";
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version = valheim-server-unwrapped.version;
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runScript = writeScript "valheim-server-wrapper" ''
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export LD_LIBRARY_PATH=${steamworks-sdk-redist}/lib:$LD_LIBRARY_PATH
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export SteamAppId=892970
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exec ${valheim-server-unwrapped}/valheim_server.x86_64 "$@"
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'';
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targetPkgs = pkgs: [
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valheim-server-unwrapped
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steamworks-sdk-redist
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zlib
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pulseaudio
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];
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passthru = {
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unwrapped = valheim-server-unwrapped;
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};
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meta = valheim-server-unwrapped.meta // {
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description = "Valheim dedicated server";
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mainProgram = "valheim-server";
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};
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}
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@@ -0,0 +1,16 @@
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-----BEGIN AGE ENCRYPTED FILE-----
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YWdlLWVuY3J5cHRpb24ub3JnL3YxCi0+IHNzaC1lZDI1NTE5IE1nSGFPdyA5V29j
|
||||
dWc3Rmd2T3hHdkNlSE1nejVKdGY0UkUxM2U4eStQWEk5Z2pLOXlVCkExWWhzMzZZ
|
||||
Yk5uWVY2anc3TTJTNkdVd0pRcmx6bGhkRWtHZlh6Yk93bGMKLT4gc3NoLWVkMjU1
|
||||
MTkgWXlTVU1RIHhzallQU211VzduSkVHWVMzblRDcnY0L1VLMENoWi9RSkhaL0dS
|
||||
a1Q2MjAKM1ZHcENURld0Ry9iUjVGRUd3RHA3Q29oQW8vYlN1SW1pNTdVOE5LSDRu
|
||||
MAotPiBzc2gtZWQyNTUxOSBuanZYNUEgMi9IVU5rWXp3UHVZYWxFWE5mN0lHRlJY
|
||||
V0dNSWh2YVRya1o5US9nSURSZwpXSHFhdTBOVExxSlhsYlRnWTR4Y1ZURWlCK2pG
|
||||
OTdQdFNXUHoraWF5bW1VCi0+IHNzaC1lZDI1NTE5IENxSU9VQSBESmZuM25IYjNx
|
||||
L3BDWmh6ZDFLdDVvMlY2Vzlra0t5WHZMbkUxOTlJMWlnCjZNcmdoZ2o1c1ZkSW02
|
||||
QTR0WTRDcWFIYkZpRzdJMHJ4aWhJYjVFRU9aUDQKLT4gc3NoLWVkMjU1MTkgejFP
|
||||
Y1p3IGVZUnZUM2p3R1ROZk92MVNscHRTMytKd3EvZE5JT0orYmE3U1h0SERyV28K
|
||||
SXNIa0FMTHJ6dE5lVW85Q0N2N2F5QU1EU3crc1diTmM0SXVkQ0xlY3lpYwotLS0g
|
||||
Y1ZxeE8wSkVpRllTT29QZTQ3L25ReGZ6WEMzSnZvSGJQaUNNV2J4ZzNzYwp3Ll3z
|
||||
WxwIP3+BEVkWO52W77uZVfS9it6ecqvcFmEQK0PCzrKsTkm5Xlw3mAp42kXeIg==
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-----END AGE ENCRYPTED FILE-----
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@@ -0,0 +1,90 @@
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{
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config,
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pkgs,
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lib,
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...
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}:
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let
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inherit (config.nmasur.settings) hostnames;
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cfg = config.nmasur.presets.services.valheim;
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in
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{
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options.nmasur.presets.services.valheim = {
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enable = lib.mkEnableOption "Valheim dedicated server";
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serverName = lib.mkOption {
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type = lib.types.str;
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default = "Midgard";
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description = "Server name in server browser.";
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};
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worldName = lib.mkOption {
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type = lib.types.str;
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default = "Midgard";
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description = "World save name.";
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};
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port = lib.mkOption {
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type = lib.types.port;
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default = 2456;
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description = "Server port.";
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};
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crossplay = lib.mkOption {
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type = lib.types.bool;
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default = false;
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description = "Enable cross-platform play.";
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};
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openFirewall = lib.mkOption {
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type = lib.types.bool;
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default = true;
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description = "Open UDP ports in firewall.";
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};
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passwordFile = lib.mkOption {
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type = lib.types.path;
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default = ./valheim-password.age;
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description = "Age-encrypted secret file containing the server password.";
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};
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};
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config = lib.mkIf cfg.enable {
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allowUnfreePackages = [
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"valheim-server"
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"steamworks-sdk-redist"
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];
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secrets.valheim-password = {
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source = cfg.passwordFile;
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dest = "${config.secretsDirectory}/valheim-password";
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owner = "valheim";
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group = "valheim";
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permissions = "0400";
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};
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systemd.services.valheim-password-secret = {
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requiredBy = [ "valheim.service" ];
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before = [ "valheim.service" ];
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};
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services.valheim = {
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enable = true;
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serverName = cfg.serverName;
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worldName = cfg.worldName;
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port = cfg.port;
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crossplay = cfg.crossplay;
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openFirewall = cfg.openFirewall;
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passwordFile = config.secrets.valheim-password.dest;
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};
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# Configure Cloudflare DNS (no proxy for UDP game traffic)
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nmasur.presets.services.cloudflare.noProxyDomains = [ hostnames.valheim ];
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};
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}
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@@ -61,6 +61,7 @@ in
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stalwart.enable = lib.mkDefault true;
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thelounge.enable = lib.mkDefault true;
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uptime-kuma.enable = lib.mkDefault true;
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valheim.enable = lib.mkDefault false;
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vaultwarden.enable = lib.mkDefault true;
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victoriametrics.enable = lib.mkDefault true;
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};
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@@ -0,0 +1,249 @@
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{
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config,
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pkgs,
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lib,
|
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...
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}:
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let
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cfg = config.services.valheim;
|
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startScript = pkgs.writeShellScriptBin "valheim-server-start" ''
|
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set -euo pipefail
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|
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CONFIG_DIR="${cfg.dataDir}/.config/unity3d/IronGate/Valheim"
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mkdir -p "$CONFIG_DIR"
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|
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${lib.optionalString (cfg.adminList != [ ]) ''
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cat << 'EOF' > "$CONFIG_DIR/adminlist.txt"
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// List of Steam IDs for adminlist ONE per line
|
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${lib.concatStringsSep "\n" cfg.adminList}
|
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EOF
|
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''}
|
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|
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${lib.optionalString (cfg.permittedList != [ ]) ''
|
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cat << 'EOF' > "$CONFIG_DIR/permittedlist.txt"
|
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// List of Steam IDs for permittedlist ONE per line
|
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${lib.concatStringsSep "\n" cfg.permittedList}
|
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EOF
|
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''}
|
||||
|
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${lib.optionalString (cfg.bannedList != [ ]) ''
|
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cat << 'EOF' > "$CONFIG_DIR/bannedlist.txt"
|
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// List of Steam IDs for bannedlist ONE per line
|
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${lib.concatStringsSep "\n" cfg.bannedList}
|
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EOF
|
||||
''}
|
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|
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${
|
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if cfg.passwordFile != null then
|
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''
|
||||
if [ ! -f "${cfg.passwordFile}" ]; then
|
||||
echo "Valheim password file '${cfg.passwordFile}' not found!" >&2
|
||||
exit 1
|
||||
fi
|
||||
PASS="$(tr -d '\r\n' < '${cfg.passwordFile}')"
|
||||
''
|
||||
else
|
||||
''
|
||||
PASS="${cfg.password}"
|
||||
''
|
||||
}
|
||||
|
||||
if [ ''${#PASS} -lt 5 ]; then
|
||||
echo "Valheim server password must be at least 5 characters long!" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ARGS=(
|
||||
"-name" "${cfg.serverName}"
|
||||
"-port" "${toString cfg.port}"
|
||||
"-world" "${cfg.worldName}"
|
||||
"-password" "$PASS"
|
||||
"-public" "${if cfg.public then "1" else "0"}"
|
||||
)
|
||||
|
||||
${lib.optionalString cfg.crossplay ''ARGS+=("-crossplay")''}
|
||||
${lib.optionalString (cfg.saveDir != null) ''ARGS+=("-savedir" "${cfg.saveDir}")''}
|
||||
${lib.concatMapStringsSep "\n" (arg: ''ARGS+=("${arg}")'') cfg.extraArgs}
|
||||
|
||||
exec ${cfg.package}/bin/valheim-server "''${ARGS[@]}"
|
||||
'';
|
||||
|
||||
in
|
||||
{
|
||||
|
||||
options.services.valheim = {
|
||||
enable = lib.mkEnableOption "Valheim dedicated server";
|
||||
|
||||
package = lib.mkOption {
|
||||
type = lib.types.package;
|
||||
default = pkgs.valheim-server;
|
||||
defaultText = lib.literalExpression "pkgs.valheim-server";
|
||||
description = "The valheim-server package to use.";
|
||||
};
|
||||
|
||||
serverName = lib.mkOption {
|
||||
type = lib.types.str;
|
||||
default = "Valheim Server";
|
||||
example = "Some cozy server";
|
||||
description = "The name listed in the server browser.";
|
||||
};
|
||||
|
||||
worldName = lib.mkOption {
|
||||
type = lib.types.str;
|
||||
default = "Dedicated";
|
||||
example = "Midgard";
|
||||
description = ''
|
||||
The name of the world file to use, without the extension.
|
||||
If the world does not exist, the server will generate a world from a random seed.
|
||||
'';
|
||||
};
|
||||
|
||||
port = lib.mkOption {
|
||||
type = lib.types.port;
|
||||
default = 2456;
|
||||
description = ''
|
||||
The port on which to listen for incoming connections.
|
||||
Ports (port + 1) and (port + 2) are used for Steam queries and routing.
|
||||
'';
|
||||
};
|
||||
|
||||
crossplay = lib.mkOption {
|
||||
type = lib.types.bool;
|
||||
default = false;
|
||||
description = "Whether to enable cross-platform play via PlayFab backend.";
|
||||
};
|
||||
|
||||
public = lib.mkOption {
|
||||
type = lib.types.bool;
|
||||
default = true;
|
||||
description = "Whether to list the server in the public server browser.";
|
||||
};
|
||||
|
||||
openFirewall = lib.mkOption {
|
||||
type = lib.types.bool;
|
||||
default = false;
|
||||
description = "Whether to open UDP ports in the firewall.";
|
||||
};
|
||||
|
||||
password = lib.mkOption {
|
||||
type = lib.types.nullOr lib.types.str;
|
||||
default = null;
|
||||
description = ''
|
||||
The server password in plain text.
|
||||
Prefer `passwordFile` to avoid storing passwords in the world-readable Nix store.
|
||||
'';
|
||||
};
|
||||
|
||||
passwordFile = lib.mkOption {
|
||||
type = lib.types.nullOr (lib.types.either lib.types.str lib.types.path);
|
||||
default = null;
|
||||
description = "Path to file containing the server password.";
|
||||
};
|
||||
|
||||
dataDir = lib.mkOption {
|
||||
type = lib.types.path;
|
||||
default = "/var/lib/valheim";
|
||||
description = "Directory for valheim server data and state.";
|
||||
};
|
||||
|
||||
saveDir = lib.mkOption {
|
||||
type = lib.types.nullOr lib.types.path;
|
||||
default = null;
|
||||
description = "Directory where world saves are placed (-savedir). Defaults to Unity config dir in dataDir.";
|
||||
};
|
||||
|
||||
adminList = lib.mkOption {
|
||||
type = lib.types.listOf lib.types.str;
|
||||
default = [ ];
|
||||
example = [ "72057602627862526" ];
|
||||
description = "List of Steam IDs to add to adminlist.txt.";
|
||||
};
|
||||
|
||||
permittedList = lib.mkOption {
|
||||
type = lib.types.listOf lib.types.str;
|
||||
default = [ ];
|
||||
example = [ "72057602627862526" ];
|
||||
description = "List of Steam IDs to add to permittedlist.txt.";
|
||||
};
|
||||
|
||||
bannedList = lib.mkOption {
|
||||
type = lib.types.listOf lib.types.str;
|
||||
default = [ ];
|
||||
example = [ "72057602627862526" ];
|
||||
description = "List of Steam IDs to add to bannedlist.txt.";
|
||||
};
|
||||
|
||||
bepinexMods = lib.mkOption {
|
||||
type = lib.types.listOf lib.types.package;
|
||||
default = [ ];
|
||||
description = "BepInEx mods to install.";
|
||||
};
|
||||
|
||||
bepinexConfigs = lib.mkOption {
|
||||
type = lib.types.listOf lib.types.path;
|
||||
default = [ ];
|
||||
description = "Config files for BepInEx mods.";
|
||||
};
|
||||
|
||||
extraArgs = lib.mkOption {
|
||||
type = lib.types.listOf lib.types.str;
|
||||
default = [ ];
|
||||
description = "Extra command line arguments to pass to valheim-server.";
|
||||
};
|
||||
};
|
||||
|
||||
config = lib.mkIf cfg.enable {
|
||||
|
||||
users.users.valheim = {
|
||||
isSystemUser = true;
|
||||
group = "valheim";
|
||||
home = cfg.dataDir;
|
||||
createHome = true;
|
||||
};
|
||||
users.groups.valheim = { };
|
||||
|
||||
systemd.services.valheim = {
|
||||
description = "Valheim dedicated server";
|
||||
wantedBy = [ "multi-user.target" ];
|
||||
after = [ "network.target" ];
|
||||
path = with pkgs; [ coreutils ];
|
||||
serviceConfig = {
|
||||
Type = "exec";
|
||||
User = "valheim";
|
||||
Group = "valheim";
|
||||
StateDirectory = "valheim";
|
||||
WorkingDirectory = cfg.dataDir;
|
||||
Restart = "on-failure";
|
||||
RestartSec = "10s";
|
||||
ExecStart = "${startScript}/bin/valheim-server-start";
|
||||
};
|
||||
};
|
||||
|
||||
networking.firewall = lib.mkIf cfg.openFirewall {
|
||||
allowedUDPPorts = [
|
||||
cfg.port
|
||||
(cfg.port + 1)
|
||||
(cfg.port + 2)
|
||||
];
|
||||
};
|
||||
|
||||
assertions = [
|
||||
{
|
||||
assertion = cfg.serverName != "";
|
||||
message = "services.valheim.serverName must not be empty.";
|
||||
}
|
||||
{
|
||||
assertion = cfg.worldName != "";
|
||||
message = "services.valheim.worldName must not be empty.";
|
||||
}
|
||||
{
|
||||
assertion = (cfg.password != null && cfg.password != "") || cfg.passwordFile != null;
|
||||
message = "services.valheim requires either services.valheim.password or services.valheim.passwordFile to be set.";
|
||||
}
|
||||
];
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user