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https://github.com/nmasur/dotfiles
synced 2024-11-22 02:55:38 +00:00
reset launcher location on every launch
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parent
f73c52e2b7
commit
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@ -10,22 +10,6 @@ obj.license = "MIT - https://opensource.org/licenses/MIT"
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local screen = hs.screen.primaryScreen()
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local switcherWidth = 500
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obj.canvas = hs.canvas.new({
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x = (screen:fullFrame().x + screen:fullFrame().w) / 2 - switcherWidth / 2,
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y = 1,
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h = 3,
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w = switcherWidth,
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})
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-- Draw switcher
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obj.canvas[#obj.canvas + 1] = {
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action = "build",
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type = "rectangle",
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}
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obj.canvas[#obj.canvas + 1] = {
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type = "rectangle",
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fillColor = { alpha = 1, red = 0.8, green = 0.6, blue = 0.3 },
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action = "fill",
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}
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function obj:init()
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-- Begin launcher mode
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@ -39,13 +23,29 @@ function obj:init()
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-- Behaviors on enter
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function self.launcher:entered()
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-- hs.alert("Entered mode")
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obj.canvas = hs.canvas.new({
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x = (screen:fullFrame().x + screen:fullFrame().w) / 2 - switcherWidth / 2,
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y = 1,
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h = 3,
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w = switcherWidth,
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})
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-- Draw switcher
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obj.canvas[#obj.canvas + 1] = {
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action = "build",
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type = "rectangle",
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}
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obj.canvas[#obj.canvas + 1] = {
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type = "rectangle",
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fillColor = { alpha = 1, red = 0.8, green = 0.6, blue = 0.3 },
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action = "fill",
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}
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obj.canvas:show()
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end
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-- Behaviors on exit
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function self.launcher:exited()
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-- hs.alert("Exited mode")
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obj.canvas:hide()
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obj.canvas:delete(0.2)
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end
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-- Use escape to exit launcher mode
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